i've managed to develop an algorithm that speeds up ray tracing by up to 3 times!

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13 comments, last by irreversible 14 years ago
Ok no i havent,April's fools :)! you can ban me now for being such an ass and fooling you guys. hehe,me... develop an algorithm... i am just a dumb kid that tries creating games while sucking at basic math... ho ho ho! happy heavy demo boat guy day! edit : hey i fail,it's not april in the forum time yet.
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Yep.. double-fails hardly occur, but you're a great example :D
http://www.philippchristoph.de
Were the images really necessary? :P
Quote:Original post by mich4elp
Were the images really necessary? :P

Of course.
Moving to the Lounge.
It's actually very simple. Just reduce the resolution by a factor of 2.
Quote:Original post by DevFred
It's actually very simple. Just reduce the resolution by a factor of 2.


Nah, just shoot faster rays.
Uhhh the GIFs...It's like I'm on 4chan.
Quote:Original post by Konfusius
Quote:Original post by DevFred
It's actually very simple. Just reduce the resolution by a factor of 2.


Nah, just shoot faster rays.


You mean break the digital light speed limit? :D
Easy. Don't cast rays. Cast teapots. It's much faster.

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