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What thing are needed to know in C++ to jump to DirectX programming?

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I already know these concepts:
Pointers,
Arrays,
Functions,
Polymorphism,
Classes,
Inheritance,
Templates,
Variables,
Operators,
Operator overloading,
STL (vectors,lists,iterators),
References,
Loops
and conditional statements...
Is this enough?

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Quote:
Original post by kaktusas2598
Is this enough?


If you have used all this stuff on some projects, yes, if you only read about them, no.

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