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DarkGDK wont compile in Debug but only in Release Mode

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When compiling a game in DarkGDK debug mode (MSVC++ 2008 express) i get the following errors Click here to view full size when compiling in release mode i get: Click here to view full size but if you click yes the program will at least run. Anyone know how to fix this? Ive checked the project settings in debug and release modes and they look the same but i may have missed something. Both are set to not use precompiled headers, the way i like it. Stu

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