Sign in to follow this  
whiterook6

bitmap fonts vs stroke fonts

Recommended Posts

I'm using the nehe tutorials (#13 or #14) to render fonts to opengl. I can't decide between bitmap fonts and stroke fonts. I don't need to do anything fancy with the text (no rotation, scaling, etc) except I want the text antialiased. Does that require stroke fonts?

Share this post


Link to post
Share on other sites
Quote:
Original post by ProgrammerZ
Probably not, as long as your bitmaps are alpha-blended.


PNG would probably be a good choice then. I think Angel Code's BMFont supports it with a couple options for what to do with the alpha channel. I don't know about other utilities.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this