#pragma comment(lib, "sfml-graphics-d.lib")
#pragma comment(lib, "sfml-window-d.lib")
#include <SFML/Window.hpp>
#include <SFML/Graphics.hpp>
int main(int argc, char** argv)
{
sf::Window window(sf::VideoMode(800,600,32),"HOLA");
sf::Image image;
image.LoadFromFile("Imagen.bmp");
window.Close();
return 0;
}
I have Visual Studio 2008 Pro.
And the error is "Run-Time Check Failure #2 - Stack around the variable 'image' was corrupted."
Thanks
SFML error (Stack corrupted)
Hi:
I'm trying to load some textures with SFML/OpenGL.
I received an error every time I ran my app, so I tried to simplify my code.
Finally, I came with this code, but the error is still there.
This topic is closed to new replies.
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