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Flipscreen problem

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I am creating a primary surface with 1 back buffer. For double buffering (screen flipping). My problem: The screen flipping works on my ATI Rage PRO. But on all Geforce2 cards the screen flickers, as if the backbuffer is empty. What can i do?

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Hmmm.... Does it flicker in white? I have a simlar problem when I opens a fullscreen mode other than the one I use in windows. I traced the error to my message pump and a call to DefWindowProc. I haven''t really solved the problem yet though...

// Javelin
-- Why do something today when you can do it tomorrow... --

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