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How implement correct mouse movement?

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hi, I''ve create an small 3d engine, with dinput8 keyboard and mouse support. Ok my input handler updates every frame the input buffers, means the keyboard and mouse states. I would create mouse movement like an 3d shoter, but i became only X,Y coordinates from dinput. How can i do movement like an 3d shoter, with these coordinates?. For now i use only the coordinates to rotate my camera, but this won''t work well for me. Pls help Thx Imp bugs are uncommented features...

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