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HockeyPlyr

Problems with full-screen mode

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When I run a nehe program in fullscreen mode, the colors come out all distorted and the objects are squished to fit in only the left half of my screen. This doesn''t happen when I run in windowed mode, but windowed mode is significantly slower. Is this a hardware problem, or can I fix the code so that windows correctly sets up the full screen?

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Never mind,
Figured it out.
I just had to change the bits per pixel argument in CreateGLWindow(...) from 16 to 32.
Works just fine now.
Just need to upgrade graphics card now...

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I laughed pretty hard when you mentioned the ATI Rage, because that''s exactly what I have. I bought my laptop used, and that''s what came with it. I''m planning on buying a new system anyway, though.

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