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HockeyPlyr

Problems with full-screen mode

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When I run a nehe program in fullscreen mode, the colors come out all distorted and the objects are squished to fit in only the left half of my screen. This doesn''t happen when I run in windowed mode, but windowed mode is significantly slower. Is this a hardware problem, or can I fix the code so that windows correctly sets up the full screen?

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Never mind,
Figured it out.
I just had to change the bits per pixel argument in CreateGLWindow(...) from 16 to 32.
Works just fine now.
Just need to upgrade graphics card now...

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Hey,
You know I have an ATI Rage128, and yes, yes, I know they aren''t the greatest, but Mine works awesome, and until I feel the need to go to a higher end card, I''m sticking to it.
And I used the NeHe tutorials and it worked perfectly fine.
_BUSTER_

www.crosswinds.net/~dotspot
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Check out my for sale domain name!

http://www.theatermonkey.com

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I laughed pretty hard when you mentioned the ATI Rage, because that''s exactly what I have. I bought my laptop used, and that''s what came with it. I''m planning on buying a new system anyway, though.

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