Problems with full-screen mode
When I run a nehe program in fullscreen mode, the colors come out all distorted and the objects are squished to fit in only the left half of my screen. This doesn''t happen when I run in windowed mode, but windowed mode is significantly slower.
Is this a hardware problem, or can I fix the code so that windows correctly sets up the full screen?
Never mind,
Figured it out.
I just had to change the bits per pixel argument in CreateGLWindow(...) from 16 to 32.
Works just fine now.
Just need to upgrade graphics card now...
Figured it out.
I just had to change the bits per pixel argument in CreateGLWindow(...) from 16 to 32.
Works just fine now.
Just need to upgrade graphics card now...
Are you using an ATI card?
Maybe even an ATI Rage? If so, you are right about your need for a new card.
Maybe even an ATI Rage? If so, you are right about your need for a new card.
Hey,
You know I have an ATI Rage128, and yes, yes, I know they aren''t the greatest, but Mine works awesome, and until I feel the need to go to a higher end card, I''m sticking to it.
And I used the NeHe tutorials and it worked perfectly fine.
_BUSTER_
www.crosswinds.net/~dotspot
______________________________
Check out my for sale domain name!
http://www.theatermonkey.com
You know I have an ATI Rage128, and yes, yes, I know they aren''t the greatest, but Mine works awesome, and until I feel the need to go to a higher end card, I''m sticking to it.
And I used the NeHe tutorials and it worked perfectly fine.
_BUSTER_
www.crosswinds.net/~dotspot
______________________________
Check out my for sale domain name!
http://www.theatermonkey.com
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