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[SlimDX] Multisampling + Floating point render target

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Hi all. I use floating-point textures for some post-processing effects. All works good when the MS (multisampling) type is None. But i get a black screen when switch on MS. I debugged it in PIX. All goes on as with no MS except nothing is outputs to my floating-point render target. Question: is there ability to use MS with floating-point render targets?

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Im no expert but this page says MSAA and floating point RT cant work together. Not sure of reason. http://forum.beyond3d.com/archive/index.php/t-18300.html

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