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wpyax

Exponential shadow maps

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I have some problems on the ESM. First, i use the 2048*2048 texture, but the figure of model is still not clear enough.. second, when i use the blur(7*7), the FPS is go down fast。。 ok, i don't know where's gong bad, so where can i find some examples.(c++ and d3d9) thanks

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