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[SlimDX] Where is SetDepthStencilSurface?

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Out of curiousity, what is the equivilent of the SetDepthStencilSurface method of the Device class in Direct3D 9? I assume this is used to set the depth stencil surface to use, in much the same that SetRenderTarget sets the target surface to use? I've seen the method referenced in other posts on this forum and elsewhere, but my version of SlimDX (v2.0.50727) seems to be missing it...!

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