Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Diakon_Tristan

D3D8 Texure Color

This topic is 6158 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Greetings! I want to gain a texture''s (LPDIRECT3DTEXTURE8) color at the coordinates x,y. The color should be already bilinear filtered. How can I fulfil this task? Good fight, good night.

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!