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phil67rpg

breakout ball and animation

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I want to animate a breakout ball using directx.Here is the code I am working on.
	//initialize ball
	int ball_left=390;
	int	ball_right=410;
	int	ball_top=290;
	int	ball_bottom=310;

	//draw ball
	d3ddev->ColorFill(surface, NULL, D3DCOLOR_XRGB(255,255,255));
	RECT rectx;
	rectx.left = ball_left;
	rectx.right = ball_left+20;
	rectx.top = ball_top;
	rectx.bottom = ball_top+20;
	d3ddev->StretchRect(surface, NULL, backbuffer, &rectx, D3DTEXF_NONE);

	//draw black ball
	d3ddev->ColorFill(surface, NULL, D3DCOLOR_XRGB(0,0,0));
	RECT recty;
	recty.left = ball_left+10;
	recty.right = ball_left+30;
	recty.top = ball_top+10;
	recty.bottom = ball_top+30;
	d3ddev->StretchRect(surface, NULL, backbuffer, &recty, D3DTEXF_NONE);


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