Volume texture rendering

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4 comments, last by phresnel 13 years, 11 months ago
Windows programming is like going to the dentist: You know it’s good for you, but no one likes doing it.- Andre LaMothe.
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Quote:Original post by kurlyak



It doesn't help when all your volume doesn't scatter, absorb and emit.
Windows programming is like going to the dentist: You know it’s good for you, but no one likes doing it.- Andre LaMothe.
Quote:Original post by kurlyak



Still nothing. You should possibly enable volume rendering so we can see it.
I think this might be what you're after:

http://http.developer.nvidia.com/GPUGems/gpugems_ch39.html

I've implemented something similar for visualisation of medical images and it's not difficult (though a little harder than typing in a box ;) )

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Quote:Original post by PKLoki
I think this might be what you're after:

http://http.developer.nvidia.com/GPUGems/gpugems_ch39.html

I've implemented something similar for visualisation of medical images and it's not difficult (though a little harder than typing in a box ;) )


How did you unhide his message?

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