Link errors when building all gl programs.
lesson 1 program from nehe gives these errors when being built:
--------------------Configuration: Lesson1 - Win32 Debug--------------------
Linking...
Lesson1.obj : error LNK2001: unresolved external symbol _gluPerspective@32
Lesson1.obj : error LNK2001: unresolved external symbol __imp__glLoadIdentity@0
Lesson1.obj : error LNK2001: unresolved external symbol __imp__glMatrixMode@4
Lesson1.obj : error LNK2001: unresolved external symbol __imp__glViewport@16
Lesson1.obj : error LNK2001: unresolved external symbol __imp__glHint@8
Lesson1.obj : error LNK2001: unresolved external symbol __imp__glDepthFunc@4
Lesson1.obj : error LNK2001: unresolved external symbol __imp__glEnable@4
Lesson1.obj : error LNK2001: unresolved external symbol __imp__glClearDepth@8
Lesson1.obj : error LNK2001: unresolved external symbol __imp__glClearColor@16
Lesson1.obj : error LNK2001: unresolved external symbol __imp__glShadeModel@4
Lesson1.obj : error LNK2001: unresolved external symbol __imp__glClear@4
Lesson1.obj : error LNK2001: unresolved external symbol __imp__wglDeleteContext@4
Lesson1.obj : error LNK2001: unresolved external symbol __imp__wglMakeCurrent@8
Lesson1.obj : error LNK2001: unresolved external symbol __imp__wglCreateContext@4
LIBCD.lib(crt0.obj) : error LNK2001: unresolved external symbol _main
Debug/Lesson1.exe : fatal error LNK1120: 15 unresolved externals
Error executing link.exe.
Lesson1.exe - 16 error(s), 0 warning(s)
sooo......... what could be wrong?
Did you create a console app, or a standard Win32 app?
You also have to add opengl32.lib and glu32.lib to the link options for your project''s settings.
~~~~~~~~~~
Martee
You also have to add opengl32.lib and glu32.lib to the link options for your project''s settings.
~~~~~~~~~~
Martee
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