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Tantalus

Link errors when building all gl programs.

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lesson 1 program from nehe gives these errors when being built: --------------------Configuration: Lesson1 - Win32 Debug-------------------- Linking... Lesson1.obj : error LNK2001: unresolved external symbol _gluPerspective@32 Lesson1.obj : error LNK2001: unresolved external symbol __imp__glLoadIdentity@0 Lesson1.obj : error LNK2001: unresolved external symbol __imp__glMatrixMode@4 Lesson1.obj : error LNK2001: unresolved external symbol __imp__glViewport@16 Lesson1.obj : error LNK2001: unresolved external symbol __imp__glHint@8 Lesson1.obj : error LNK2001: unresolved external symbol __imp__glDepthFunc@4 Lesson1.obj : error LNK2001: unresolved external symbol __imp__glEnable@4 Lesson1.obj : error LNK2001: unresolved external symbol __imp__glClearDepth@8 Lesson1.obj : error LNK2001: unresolved external symbol __imp__glClearColor@16 Lesson1.obj : error LNK2001: unresolved external symbol __imp__glShadeModel@4 Lesson1.obj : error LNK2001: unresolved external symbol __imp__glClear@4 Lesson1.obj : error LNK2001: unresolved external symbol __imp__wglDeleteContext@4 Lesson1.obj : error LNK2001: unresolved external symbol __imp__wglMakeCurrent@8 Lesson1.obj : error LNK2001: unresolved external symbol __imp__wglCreateContext@4 LIBCD.lib(crt0.obj) : error LNK2001: unresolved external symbol _main Debug/Lesson1.exe : fatal error LNK1120: 15 unresolved externals Error executing link.exe. Lesson1.exe - 16 error(s), 0 warning(s) sooo......... what could be wrong?

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Did you create a console app, or a standard Win32 app?
You also have to add opengl32.lib and glu32.lib to the link options for your project''s settings.

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Martee

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