This topic is now archived and is closed to further replies.


How to move meshes in 3D space?

Recommended Posts

I''m trying to move meshes independently through 3D space using DirectX 8 in Visual Basic. Currently, I''m translating the world matrix, .setTransform-ing it, rendering the model I want at that location, then .setTransform-ing back to the old world matrix. There''s gotta be a better way to do this. Unfortunately, I''m not very familiar with matrix/vector theory, so could someone throw me a bone? Thanks!

Share this post

Link to post
Share on other sites