Archived

This topic is now archived and is closed to further replies.

Biberpelztrompete

Word completion on DX-functions

Recommended Posts

Hiya, my MS VC++ compiler always displays the function parameter when I typed the function. Dumb explanation, but I think you get the point. It like : I write : malloc( and VC++ 6.0 writes : void * malloc(size_t) in a nice yellow box How do I get such helpful information on my DX-routines : I write : D3DXLoadTextureFromFileEx( then nothing happens ... What am I doing wrong ?

Share this post


Link to post
Share on other sites
I know what you are talking about, and I have never been able to get this to work either. As far as I can tell, you can''t get it to work (except with a few structures that go with dinput).

Share this post


Link to post
Share on other sites
It works on my machine. I just include all the DirectX headers (that I use) and it completes almost everything. It doesn't complete any functions, like Direct3DCreate8(), but there are not that many in DirectX, unless you use D3DX. D3DX has a lot of functions but I haven't got it to work for those. It does however complete interfaces, structures, interface methods, and quite a few others.

Edited by - lshadow on August 10, 2001 9:02:20 AM

Share this post


Link to post
Share on other sites