• Advertisement

Archived

This topic is now archived and is closed to further replies.

Texture correction problems and more...

This topic is 6603 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Please help.
I'm new to Max, actually I'm not really an
artist like you guys I'm a programmer attempting a "lone wolfe" project.

Anyway, I'm having trouble correcting the
texture when using the directx driver...
the "texture correction option is disabled".
However, it is available when I use the Open
GL driver....BUT When I use GL, it doesn't
seem to handle as many polygons as directx.

If you know the problem behind ANY of these two dilemas, I would really appreciate a
reply.

Thanks in advance.

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement