Looking for a coder for C++ game engine project
I am looking for somone familier with C++ and graphics such as openGL as well as pixel\geometry shaders and who knows about raster to vector conversion such as marching cubes to work with me on a game engine.
The part I require is relatively small and has a simple interface to the rest of the program. The whole project is quite large if you are feeling more ambitious.
The engine generates the environment, entities and behaviors at the start of a level based on a small amount of code that makes up that level instead of large geometry files.
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