Converting 3DS animations to the .X format..
Hey everybody.
I''m a newbie at programming, but have been modelling for a few years now. When I''m now exploring the worlds of gamedevelopment I''ve stumbled across the directx format .X.
I''ve got this animation in 3DS that I would like converted to the X format. But no matter how I tries the animation doesn''t follow.
Does someone know how to do this?
thanx.
You must get 3D studio max r3 and a plugin.
this plugin is to export the .max files that contains Animatrions made with inverse or direct kinematics (bones).
You can get that plugin from http://msdn.microsoft.com/download
this plugin is to export the .max files that contains Animatrions made with inverse or direct kinematics (bones).
You can get that plugin from http://msdn.microsoft.com/download
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