Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


OpenGL OpenGL amination with MFC

This topic is 6249 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I''ve written a simple program in WIN32 Console Application that rotate always a triangle until the user quits the program. I''ve use glutIdleFunc(func) to increase the rotation angle and glutPostRedisplay() to refresh the display. Now I want to write the same program with MFC-Application. Can I use glutIdleFunc(func) and glutPostRedisplay() ? Can somebody help me ? bondi

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!