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OpenGL OpenGL amination with MFC

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I''ve written a simple program in WIN32 Console Application that rotate always a triangle until the user quits the program. I''ve use glutIdleFunc(func) to increase the rotation angle and glutPostRedisplay() to refresh the display. Now I want to write the same program with MFC-Application. Can I use glutIdleFunc(func) and glutPostRedisplay() ? Can somebody help me ? bondi

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