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Coolshark86

Hi, problem in vb .net and Directx 9

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Hi all,
i have a problem in my vb .net game... this game work whit a old pc but in my dual core pc whit integrated graphic card don't work ... are visualized in hardware definition only the nearest triangole but not all stage ... my trick for adaptable emission is:


If caps.DeviceCaps.SupportsHardwareTransformAndLight Then
createFlags = createFlags.HardwareVertexProcessing
Else
createFlags = createFlags.SoftwareVertexProcessing
End If

If caps.DeviceCaps.SupportsPureDevice Then
createFlags = createFlags.PureDevice
End If


If caps.DeviceCaps.SupportsHardwareTransformAndLight Then

'crea oggetto device
mdev = New Device(adapterOrdinal, DeviceType.Hardware, Handle, createFlags, PreParameters)
Else
'crea oggetto device
mdev = New Device(adapterOrdinal, DeviceType.Reference, Handle, createFlags, PreParameters)

End If


but it still don't work!!!

sorry for my bad english

sincerelly
Marco

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Update: whit this triks ... it work!!!! "in low" emission but but sketches most!!!! :( for velocize??


i share the source code of terrain stage ??? in zip format ?

pls help

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