[.net] Blocks In Game Makers?
Ok i have spent 3 years leanring .net and i cant figure this out: Ok in game makers that i have used they have blocks, Things that keep you from running in to things, Ok they use a location and a size, How do i put a block in visual basic using a location and size, but i want to use recatngles if thats passible. Please help -Thanks civilwarrock =)
What you are looking for is collisions. They don't exist on their own, you have to code them in. Depending on what you are doing, depends on how much work they are are.
A search on google for VB and collisions will get you started.
theTroll
A search on google for VB and collisions will get you started.
theTroll
What technology are you using? WPF, WinForms, ASP.NET, Silverlight?
Most Rect(angle) classes have a very convenient method named Intersection or something like that.
Most Rect(angle) classes have a very convenient method named Intersection or something like that.
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