Jump to content
  • Advertisement
Sign in to follow this  
Eruonen

[java] Java game engine

This topic is 2998 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Greetings,

I wish to make a Zelda-like game in Java, but I'm having a hard time figuring out which engine I should use for this.

I came along Golden T Game Engine, but I'm not entirely sure how good it is.
Link: http://www.goldenstudios.or.id/products/GTGE/index.php
Do any of you have experience with this engine?
Another one I found was EasyWay. I can't find any reviews on this engine at all, though.
http://easyway.sourceforge.net/joomla/index.php

I found a couple of other ones too, but they looked like they were in an extremely early stage and disbanded.

I am trying as many different engines as I can, of course, but I also would like to hear your opinions on the matter.
What would be a decent game engine to make a Zelda-like Java game?

Share this post


Link to post
Share on other sites
Advertisement
I was under the impression that jMonkeyEngine was for 3D games only. Perhaps I was mistaken, so I will do some more research.
Slick looks interesting, so I will check that out too.

Thanks a lot, guys. Any more suggestions would also be appreciated greatly.

EDIT:
Perhaps 'Zelda-like game' was a bit too vague. I was referring to all the 2D Zelda games with the exception of the Legend of Zelda 2 which was largely side-scrolling.

Share this post


Link to post
Share on other sites
Quote:
Original post by Eruonen
EDIT:
Perhaps 'Zelda-like game' was a bit too vague.


Yes, it was ;).

However, although JME might perhaps be a bit overkill, there is nothing stopping you from setting an orthographic camera and rendering mainly billboards (plus 'real' 3D where it is actually simpler/more effective).

Slick on the other hand is intended for use with 2D games (although you can render any 3D geometry you want as well nowadays).

Share this post


Link to post
Share on other sites
I looked around a bit, and jME doesn't seem like the way to go for my project.
Slick on the other hand, is definitely worth a try. I wish there were some tutorials available for Slick (they may exist but I haven't found them yet, though, since I find it easier to become acquainted with a library/engine that way, but I'm sure I'll figure it out.

Since I haven't actually made a definitive decision on using Slick I'll still take any other suggestions you guys have! Thanks for all your help so far.

EDIT: Found some tutorials, don't know how I could've missed them before.

Share this post


Link to post
Share on other sites
Golden T Game Engine is old: there are only old demos at the website
I just took a look at jMonkeyEngine and the demo i launched just did not work
i would suggest to take a look at http://openprocessing.org/
its main page has Google PR 6 vs jME's 4
and all demos works fine

Share this post


Link to post
Share on other sites
You can get pretty far with Java 2D. Some common operations admittedly require quite a bit of code, like drawing an image with a particular alpha or rotation. But if you're willing to work through that, you can build very portable games with no dependencies.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!