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[OgreMax] Exporting Multimesh Animation

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Hi everyone,
I have a character in 3ds max composed by 4 meshes: body and 3 pieces of clothing.

I'd like to export them in a single mesh with the animation I made.

For now I managed just to export all the meshes in one single file .mesh with just the body animating (e.g. while the character is running the clothes stay still)
I obtained this selecting all the 4 objects and in the OgreMax -> Object Settings -> Mesh Animations I added the same frame range for all of these.

If I export singularly the meshes giving them the animation, they animate without problems, but I need them to be just one mesh.

How can I do it?

Thanx in advance =)

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