Jump to content
  • Advertisement
Sign in to follow this  
Miroku_87

[OgreMax] Exporting Multimesh Animation

This topic is 2903 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi everyone,
I have a character in 3ds max composed by 4 meshes: body and 3 pieces of clothing.

I'd like to export them in a single mesh with the animation I made.

For now I managed just to export all the meshes in one single file .mesh with just the body animating (e.g. while the character is running the clothes stay still)
I obtained this selecting all the 4 objects and in the OgreMax -> Object Settings -> Mesh Animations I added the same frame range for all of these.

If I export singularly the meshes giving them the animation, they animate without problems, but I need them to be just one mesh.

How can I do it?

Thanx in advance =)

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!