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No More Gentlemen

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Update: Now in Open Beta, Release Candidate Two.
One week left till gold.
Come on over and check it out.

No More Gentlemen is a Victorian based, third person zombie shooter which is playable with up to four players - a so called "Victorioperative Explosaganza". You play a rich upper class Gentlemen in an old fashioned gentlemen's club, when all of a sudden the club comes under attack by wave after wave of zombies. There are a variety of weapons available, from the Victorian era, some that are cutting edge (with a steam punk feel), as these gentlemen must have the best of the best money can buy.

No More Gentlemen is a student project and The Gentlemen's Club final six month game project. It combines all the knowledge and experienced gained over the last two years at Media Design School.

The game is currently in its alpha stage and there is 8 weeks left till the gold build. Approx 23rd of July 2010.

You can check it out at -- http://www.nomoregentlemen.com

The Gentlemen:
· The Lord
· The Admiral
· The Intellectual
· The Hunter

The Game is being created in C++ and Maya utilising the Gamebryo Engine.

The Team is composed of four programmers and four artists.
· Mark Hankins - Project Manager / Programmer
· Chevy McGoram - Lead Designer / Artist
· Keegan Gibson - Lead Programmer
· Gregor Czaykowski - Lead Artist
· Liam de Koster-Kjaer - Programmer
· Andrew McArthur - Programmer
· Nick Mackay - Artist
· Sean Winchester - Artist


Old Thread: http://www.gamedev.net/community/forums/topic.asp?topic_id=572423

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