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MikeKG

Open source true game engine

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Hi all

I've searched on this one, but I can't find a simple answer (not that I really expected one).

I've looked at DX Studio and Unity and I'm very impressed (and I know there are "free" versions, but I'd like something which is free AND unrestricted). Now I know that there are a number of open-source 3D engines out there, but I can't see (from my inexperienced viewpoint) any well-developed game wrappers for them. So, my question should be simple - how near can I get to DX Studio or Unity using open-source stuff? Making the 3D resources isn't a problem - I have modellers and animators coming out of my ears. It's the basic mechanics of putting a 3D game together which I'm after.

I don't mind a bit of coding - but I don't want the coding to take over my life.

Anyone like to point me in a good direction?

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Blender?

But I think you'll struggle to find anything that compares to the commercial offerings.

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Thanks for those suggestions.

Blender - I've been following that for a couple of year now. It's an amazing bit of kit, but (usual story) I could never get my head around the interface. 2.5 looks good, though (and therefore 2.6). But the game engine? I don't know - it's very difficult to actually find out anything about it, and I'm still not sure if it's suddenly going to switch over to Crystal Space or OGRE support (which I think would make it perfect).

Panda3D looks ideal - but it's one of those which I'm struggling to find a wrapper for. Or am I barking up the wrong tree? Is it already integrated into the engine and I've simply missed it?

Delta3D I haven't come across before - I shall look into that.

As luck would have it, as soon as I wrote the query above I ran into Reality Factory 2, which at first glance appears to be what I'm looking for - maybe. More homework for me, then.

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