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Pure3d Visualizations - Content packs (just test-drive them!)

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Pure3d Visualizations – Specialized on your environments
Pure3d is happy to announce the release of four game-asset packs containing a wide variation of vegetation and environments for game creation and interactive rendering usage.

All sets are coherent in style and ready for usage in different applications.
Supported model formats are .max (2010), .gmf, .3ds, .dae, .fbx (2009) and .obj plus several texture formats like .dds and .psd.
All our models are coming with LoD (Level of detail) meshes for maximum performance.

Beside just watching at screenshots there is the possibility to try out all models within our Visualization Application powered by cutting-edge Leadwerks technology.
The application can be downloaded there:

The Packs
“Birch Trees” consists of 16 different trees with materials for winter, summer and autmn ranging from 2 – 21m size.

Model library:

“Pine Trees” consists of 15 different trees with textures and materials for three specimen ranging from 2 – 20m size.

Model library:

“Ground Plants” delivers of 20 different specimen of flowers, grass and plants in AAA quality.

Model library:

“Rocks and Stones” reaches from sediment to mossy and commonly usable models. Each from the 21 assets is hand modelled and sculpted. Rocks and Stones is designed with re-using in mind. You will get the impression of getting a new rock if you just rotate them. You clients will be impressed by the quality.

Model library:

About Pure³d Visualizations
Germany based Pure³d Visualizations brings individual realtime and pre-rendered solutions to clients from all over the world targeting at Indy-Developer, Game- or Simulation companies. With nearly 10 years experience in Game-Development and Architecture Visualization Pure3d is the partner who follows the philosphy “digital essences” which stands for top notch and creative work specialized on environment and level design creation.

Pure3d Visualizations – digital essences

Germany, July 2010

[Edited by - michibe on July 17, 2010 4:31:23 PM]

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Because it uses html instead of BBCode.

Use the following for images:
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inside of <>

Hope I made it clear enough for you.

[Edited by - EmpireProductions on July 17, 2010 4:23:24 PM]

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