• Advertisement
Sign in to follow this  

Multiplayer, Network, Source Code

This topic is 2769 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am using Visual C++, the 2008 version and I wanted some guidance. I am trying to write in a class that allows the game I am writing to be played by 10 players on obviously 10 different computers, i.e multiplayer. And having a quick look around it will require a some network source code. I have experience of coding but not of online multiplayer stuff and I wanted to know if anyone new of any good tutorials that they could point me too or even have some of their own experience to share.

I would really appreciate the help

Rajan

Share this post


Link to post
Share on other sites
Advertisement
Moving to Multiplayer and Network Programming. The Forum FAQ here has a selection of network libraries and tutorials (See Q1).

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement