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Multiplayer, Network, Source Code

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I am using Visual C++, the 2008 version and I wanted some guidance. I am trying to write in a class that allows the game I am writing to be played by 10 players on obviously 10 different computers, i.e multiplayer. And having a quick look around it will require a some network source code. I have experience of coding but not of online multiplayer stuff and I wanted to know if anyone new of any good tutorials that they could point me too or even have some of their own experience to share.

I would really appreciate the help


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