Jump to content
  • Advertisement
Sign in to follow this  
flounder

compiling .cpp as .mm

This topic is 2949 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have a small portion of c++ code that needs to compile as obj-c++ on a mac. Rather than keeping a copy of the file with a .mm extension, I'm trying to get gcc to compile the .cpp file as obj-c++, but it doesn't seem to want to. Are there any parameters I can pass that will get gcc to work nicely?

This is a simpler file I've been trying to get to compile:


//main.cpp
#import <stdio.h>
#import <Foundation/NSObject.h>

@interface hello:NSObject
{
}
@end

int main(int argc,char** argv)
{
printf("done\n");
getchar();
return 0;
}




And the makefile

main: main.cpp
g++ -lobjc -o main main.cpp


Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!