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Alpha_ProgDes

Probably one of the greatest physics engine I've ever seen!

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I'll bet money this is just nicely packaged SPH. Very impressive, not at all new. Also extremely friendly to GPU acceleration, so it should be doable in real time before too long.

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The local XSI evangelist showed that to me recently -- great effects! :D
However, it's not realtime - so really you should be comparing it to the physics seen in movies... Although, it seems that they've got a close-enough-to-realtime-preview at lower-quality.

Now if only we can get that out of XSI and into a game engine ;)
It would be interesting to know if ICE can be licensed as middleware.

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It would be nice to see this type of tech in PCs and consoles. Hopefully it wouldn't push the price of a game to $80 or consoles to $1K. [sad]

Promit, I'll have to read this SPH link soon.

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