Jump to content
  • Advertisement
Sign in to follow this  
ehmdjii

OpenGL OBJ renderer with vertex arrays

This topic is 2953 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

hello,

does anyone know of an opengl class or sample code that renders meshes in the OBJ file format using vertex arrays? the programming language doesnt matter.

so far i have been using classic glVertex stuff, but now i need to switch to VAs and have difficulties with the groups and materials.

thanks!

Share this post


Link to post
Share on other sites
Advertisement
linky
The "Dot 3 Bump mapped OBJ loader" is a series of them starting from the simplest possible, adding in vertex arrays and TBN calculation. Don't use the Dot3 extension these days though ;)

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!