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tIDE Tile Map Editor v1.0.1 Released

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Version 1.0.1 addresses some important fixes, and introduces support for the Tiled TMX map format (all data encodings supported - XVL, Base64/Plain/GZIP/ZLIB, CSV)

Tile IDE (tIDE) and XTile are an integrated solution for building tile-based games using Microsoft XNA technology.

tIDE is a fully-featured, .NET-based tile editor that allows level designers to easily create content for tile-based games.

* Intuitive user interface
* Support for multiple tile layers to facilitate the design of games featuring parallax scrolling
* Animated tiles
* Full-featured drawing toolbox to facilitate level design
* Layer ordering and visibility
* Support for an extensive range of display sizes to facilitate alignment when designing multi-layer maps
* Support for arbitrary tile sizes and multiple tile sheets
* Brushes to facilitate reuse of common composite elements
* Multiple file formats
* Full undo/redo capabilites
* Support for custom properties at every level of the map structure
* Full-screen editing mode
* Zooming capabilities
* Map structure navigation and manipulation via the Map Explorer panel
* Intuitive tile picker
* Auto-scrolling capabilities
* Dockable editor compoonents
* Tile sheet auto-update feature to streamline content creation pipeline
* Painless tile sheet rearragement
* Tile guides and layer viewing options
* Statistics on dimensions and tile usage
* Extensive potential for customisation via a plugin management system
* Built-in help system

The project is an open-source effort, available on CodePlex:

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