On one machine there is a memory leak, Ram usage goes through the roof and everything crashes. This happens only on this one machine. I've tried reinstalling the SlimDX Runtime, that did not help.
Windows XP SP3
SlimDX Runtime June 2010
.NET 3.5
The memory leak happens as i step between Sprite.End() and the closing bracket for my rendering function.
public void CustomRender(){ Sprite.Begin(SpriteFlags.None); foreach(Sequence_Item item in Sequences) { item.Draw(Sprite, Frame); } Sprite.End(); ------------------------>Memory increase 1 mb or so every render right here}
This is not a big deal for me at all but i would like to know what is happening. Might interest SlimDX developers too.