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Quaternion Rotations

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I want to do my rotations with quaternions and I have been able to do local rotations with it just fine, however, I am trying to do a global rotation and I can't seem to figure out the math to do it. By local rotation I mean the object its self rotation and with global rotation I mean it orbiting, sort of like an rts (or wow) when you hold right click and rotate around the player.

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