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Using StreamOutput and Instancing?

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Hi,

I have a shape generated via the geometry shader and I use the stream output with DrawAuto to render it.

I would like to render a few copy of the shape in my application.
May I know is it possible for me to use DrawIndexInstanced with it?
Or will it be better if I run a for loop for the DrawAuto function?

Thank you.

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This topic is 2670 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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