Going Commercial with DirectX

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2 comments, last by MJP 13 years, 7 months ago
Hi Folks,

This may sound very noob question but am really not aware about this one. Lets say, I make a small game using DirectX SDK & later try to sell it commercially, do I have to pay Microsoft any royalties? Making demo for educational purpose using SDK is fine but am not aware about going commercial with it?

Please enlighten me with any info possible. [:)]

Thanks.
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You're fine as long as you use the official Microsoft DX Redistributable package to install the runtime DLL's. If you want you can launch it from your game's installer in silent mode so that the user doesn't even have to know about it.
Hi,

Thanks for the real quick reply. That will surely help. I will dig deep into procedure for this one, meanwhile please feel free to point me to any useful link for the process or any useful notes which i should do or keep in mind for the same.

Thanks a lot :)
This should get you started: http://msdn.microsoft.com/en-us/library/ee416805%28VS.85%29.aspx.

There's also plenty of material in the "Technical Articles" section of the SDK documentation.

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