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MercenaryFH

OpenGL Good Book for Beginner

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Still in the process of deciding if I want to learn DirectX or OpenGL as my main "project" 3d language.

I have 5 years experience with C++ but no 3d programming knowledge. I've heard pro's/con's of both. But anyways thats beside the point.

What would be the best Book/Online Tutorials/Website to learn Direct X.

I know 11 just came out recently, so maybe I should start with 10? since there are a good amount of books for it. Anyways I know books aren't always the best, but it's nice to have something you can carry around with you.

Any recommendations, remember i have ZERO experience with DirectX or OpenGL (or 3d in general)

edit: I had seen on amazon
Beginning DirectX 10 Game Programming
had some good reviews for a beginner, so that seemed interesting.

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Ive started with Introduction to game programming with DirectX 10 (http://www.amazon.com/Introduction-3D-Game-Programming-DirectX/dp/1598220535/ref=sr_1_1?ie=UTF8&s=books&qid=1283161815&sr=8-1)
Its a really good book, it cover all basic topics and even some more advanced.
You can even take a look inside on amazon.

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