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SkipBo AI,,,

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Hi, i've been building a little Skip-Bo game, wich work 100% fine now in multiplayer mode. Id like to add some ai but im getting a bit loss about how to implement it well. Basically, it would have to follow those rules, but im not sure about how to code the "strategy" part, like blocking the other player. So far that's the basic pseudo-code i have:

-Can we play the stock pile?
-If yes, play it
-else, can we play the players cards?
-if yes, play it
-else, can we play a card from the discard pile?
if yes, play it
-else, discard in descending order, or use similar cards

Any feedback are welcome...

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This topic is 2658 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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