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OpenGL SystemCursor length clipped ( while using openGL)

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I am using Both Open GL and MFC .

when on OpenGl Application is loaded( code ..... in between )

g_hDC = GetDC( g_hWnd );
PixelFormat = ChoosePixelFormat( g_hDC, &pfd );
SetPixelFormat( g_hDC, PixelFormat, &pfd);
g_hRC = wglCreateContext( g_hDC );
wglMakeCurrent( g_hDC, g_hRC );

at this point wglMakeCurrent( g_hDC, g_hRC ); system cursor length is clipped.(i think interanlly)

After this if i try to load systemcursor with a string of large size( 8 to 10 char) in mfc ..... cursor is not shown to full length.

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