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The_Neverending_Loop

The Retro Renaissance Game Development Challenge!

65 posts in this topic

Hurray, I tried to submit but my email was rejected as being too large (probably due to music).

Edit: Changed the link to a fixed version, the first had a crash bug. If you happened to get that one, sorry, please download the new one!

I've uploaded the game to my own webspace, you can get the game here and a screen shot here.



Sadly it's rather short but I hope the latter few stages are somewhat challenging.

My Gamedev.net account number should be 27795.

The game is a FEZ ripoff. Find all diamonds in a stage to activate the teleport.
Enter the teleport to get to the next stage.

Rotate the world to advance. Use the action key to read signs, talk to old men,
pickup and put down items, unlock doors (when carrying a key). Be careful not to
fall too far.

I've used music from the TIGsource Assembly competition, namely from Jorge Boscan
and Tristan Douglas Smith. Sound effects were generated with DrPetters sfxr.

Have fun and let me know of any bugs/criticisms!

[Edited by - Endurion on October 5, 2010 1:59:22 AM]
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Oh I didnt think the gmail file cap was gonna be an issue for most entries but now Iam shown to be obviously wrong. The ftp was giving me a little bit of a headache, but Iama give it another shot today when i come back from work. Sorry for the inconvenience.

Cool looking stuff by the way I wish i could give it a try now, but Iam actually on my way to work :-(, oh and I meant to write account name not account number. It was just so I could identify who's entry it was since the email might not necessarily be the same as someones GD account name.
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You can submit as many times as you want until wednesday Ill just take whichever is latest, I set up the FTP but i cant log in myself, Iam worried that my provider might be blocking that port, since iam not SUPPOSE to host ftp's not to sure if they can actually do that tho. But once i figure it out which should be today you can wait so you can upload via FTP.
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Ah thanks :)

That makes me a happy panda, since I just found an initialisation bug that made the game crash everywhere but my PC.

The new file moved to here. I've also modified the link in the earlier post.

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Wow, good job Endurion!!

I'm using the grace period to fix a few bugs (of which there are many).
Here's a screenshot:


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Won't be able to finish it on time, as I already somewhat expected.



The physics (Box2D) work and the table design is okay, but to add stuff like a menu, sound and basic game play rules would take too much time. I still like what I have accomplished in a little over two days.

Well done to everyone who did meet the deadline! [smile]
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Is my submission ok like this? Since I can't send it via email.

The latest version should show "V1.2" in the bottom right corner of the menu screen.
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Hello fellow participants please excuse the delayed response as I went on an impromptu trip for the extended weekend. As for the results of the contest I would first like to thank everyone who gave an effort to participate sadly tho there was only one submitted entry which was endurions (I couldn't finish my own entry in time either) so unless someone actually submitted something to the wrong email. This makes his entry the winner, I highly suggest anyone interested gives his game a try I personally found it fun and interesting not to mention pretty cool looking! With that said, unless aim told some else actually submitted an entry and for whatever reason I didn't get it I will be emailing endurion with prize details.

Thanks again to all the participants!, as for my entry even tho I didn't get to finish on time iam actually still working on it and hope to release it just for fun in the near future. Thank you for making this experience enjoyable and getting my game programming gears rotating again after a while of being unused.
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Hello fellow participants please excuse the delayed response as I went on an impromptu trip for the extended weekend. As for the results of the contest I would first like to thank everyone who gave an effort to participate sadly tho there was only one submitted entry which was endurions (I couldn't finish my own entry in time either) so unless someone actually submitted something to the wrong email. This makes his entry the winner, I highly suggest anyone interested gives his game a try I personally found it fun and interesting not to mention pretty cool looking! With that said, unless aim told some else actually submitted an entry and for whatever reason I didn't get it I will be emailing endurion with prize details.

Thanks again to all the participants!, as for my entry even tho I didn't get to finish on time iam actually still working on it and hope to release it just for fun in the near future. Thank you for making this experience enjoyable and getting my game programming gears rotating again after a while of being unused.
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Neat :) And also sad, I would've hoped to play a few more entries. Anything Zelda can only be good. Also the other screenshots looked promising; I hope we get to see the entries anywhow!
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So... I squashed all of my bugs and had the game in a playable state for the deadline, but couldn't bear releasing it with all the features I had to cut out. I decided to not submit it and later release the game as it was meant to be.

It sounds like a cop-out, I know, but as long as we all had fun in the spirit of competition, it was time well spent. A Good Thing. Here's another screenie:



Congrats again to Endurion! You'll definitely be seeing my entry. Cheers everyone.
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