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Building Luabind with visual studio

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I'm building Luabind as a static lib with Visual Studio 2008, and the lib it's producing is 12MB in release mode. Is Luabind really this huge, or could there be some #defines/compiler settings I'm missing that are used by the official build process (Boost Jam I guess)?

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This topic is 2637 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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