Sign in to follow this  

Landscape engine

This topic is 2633 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

umm... I don't know where this topic would go, because I am a full-fledged veteran in game creation, but I need help with making a gam/utility.

I want to create a landscape-generator (3D obviously) that can create a couple miles of random terrain that the player can fly above and around. I know how to use Python, Game maker 8.0, and a few minor game programs. how would I come upon being able to do this, and could anyone help me?

graphics do not matter, as long as they are not 2D.
I want all of the terrain to be one color, and the sky (or background or whatever) to be a contrasting color. Such as white and black, brown and black, black and white, etc.

If this is not in the right area, can a moderator please move it?

thankyou.

Share this post


Link to post
Share on other sites
Type of terrain: Just mountains, Valleys, and chasms, all the same material.

Random points: I am not sure what you mean.

World builder: Everything random. No power over creating the world.

Heightmap: very high and low points, it should be almost entirely mountains and chasms.

Share this post


Link to post
Share on other sites
Ah. Thanks... but this confuses me. The part where it shows the 'code'... is this real code for SDL? or is it just an explanation? also,if it is just the code, how would I go about creating this fractal 3d terrain?

Share this post


Link to post
Share on other sites
Quote:
Original post by namragog
Ah. Thanks... but this confuses me. The part where it shows the 'code'... is this real code for SDL? or is it just an explanation? also,if it is just the code, how would I go about creating this fractal 3d terrain?


It says very clearly that it is Pseudo-code.

Share this post


Link to post
Share on other sites
Quote:
Original post by namragog
Ah. Thanks... but this confuses me. The part where it shows the 'code'... is this real code for SDL? or is it just an explanation? also,if it is just the code, how would I go about creating this fractal 3d terrain?


It has a sample project code to download: http://gameprogrammer.com/fractal/fractal.zip :)

Bach

Share this post


Link to post
Share on other sites

This topic is 2633 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this