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get camera rotation matrix

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Hi, is it possible to get the view rotation matrix? In other words, the matrix by which all the objects are rotated due to the camera. I know the view matrix is a combination of rotations and translations, but I want only the rotation component. I have both the view matrix and the camera vectors.

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This topic is 2634 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

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