Sign in to follow this  

how to project Z-values to World Coordinates

This topic is 2633 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Quote:
Original post by Evil Steve
Why? It'll be slow to do, inaccurate, and won't work on all hardware.

What exactly are you trying to do this for?

I think there may be some different points in vertical direction at each horizontal position in a multilayered and uneven terrain.Now what I do is getting the z-values and translating them to world space.

Share this post


Link to post
Share on other sites

This topic is 2633 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this