Sign in to follow this  

XNA access problem

Recommended Posts

hi ! :)

well, my program is structured in 3 parts. ...

- The Game-Project (with all the good things like the TileEngine, the screens etc.)
- The Processors-Project (for inizializing data from xml files)
- The Data-Project (Characters, Map, ...)

the problem i am facing is that i need to access the Viewport-Object created in an Game-Loop class (Game-Project) from the Data-project.

But apparently i only can import stuff from the i thought i could just create a static class in the Data-Project that holds the Viewport Property so i can inizialize it from the Game-Project but that also doesn't work.

Is there anything i can do besides putting all my Data that needs the Viewport information into the Game-Project ? :(

Share this post

Link to post
Share on other sites
Why did you separate them into different projects? It might be easier to bring them all into the same project and separate them based on file and namespace; then you can "using YOURNAMESPACEHERE" wherever you need the classes and methods you create.

Share this post

Link to post
Share on other sites
thank you for your reply ! :)

i oriented on the xna rpg starter kit.
for every data class there exists an corresponding processer class that writes the data down.

i just tried to get rid of those two additional projectmaps and put it down into my Game-project but now i am getting problems with the dezerialization, apparantly he can't find the classes although i didn't change the namespaces.

well i really got stuck there..the access thing is a really big deal :(

[Edited by - Lumalalelo on September 28, 2010 4:52:42 PM]

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this