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Problem referencing DirectX in managed C++ project

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I'm trying to reference the Microsoft.DirectX and Direct3D assemblies in a managed C++ project in .NET framework 3.5. I've verified that those files are located in C:\windows\assembly\gac. The version it shows for both assemblies is 1.0.2902.0. I use DirectX from another C# project all the time, so I'm absolutely sure DirectX is installed properly.

When I add
#using <Microsoft.DirectX.dll>
to a header file in the managed C++ project, I get
fatal error C1107: could not find assembly 'Microsoft.DirectX.dll': please specify the assembly search path using /AI or by setting the LIBPATH environment variable
I can reference other assemblies, for instance
#using <System.Windows.Forms.dll>
works fine, so I think the path is fine. Apart from that, wouldn't it always look in the windows path?

I also tried editing the project properties, Common Properties -> Framework and Properties -> Add New Reference, but the only tab I see there is Projects, but no .NET tab.

What the heck is going on?

- Lutz

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I could be wrong but as far as i remember the libs are in C:\Windows\Microsoft.NET\DirectX for Managed Code\1.0.2902.0

this is what i use for my apps, hope this helps.
and im not sure , but for unmanaged dx you have to set the include and lib dir's for the dx sdk.

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