UPDATE - Version 0.97 Beta
====================
Loads of additions and changes!
http://www.crunchyfrog.com.au/spacechunks2
* New enemy ship: Stealth ship! With cloaking device!
* New enemy ship: Immobiliser! With tractor beam!
* New enemy ship: Defender! With reflective shield!
* New upgrade: Magneto field - draws bonuses and powerups towards you!
* New upgrade: Warp shield - provides temporary invulnerability!
* New upgrade: Temporal shockwave - release damaging + disabling blast wave!
* New upgrade: Anti-mine system - enemy mines neutralised or converted!
* New upgrade: Anti-missile system - enemy missiles neutralised or converted!
* New end of stage boss: TriBlaster!
* New end of stage boss: The Summoner!
* New end of stage boss: The Duplicator!
* New end of stage boss: BladeStar!
* Player name for high score now entered/submitted from within the game.
* Mouse control for aiming/steering!
* Able to set game defaults from menu options.
+ Experience gain/promotion made faster.
+ Overall reduction of enemy firepower
+ Static enemy defenses reduced significantly.
+ Enemy missile launcher rate of fire reduced.
+ Enemy mine layer rate of fire reduced.
+ EMP mine radius halved.
+ Carrier ship fighter respawn time reduced.
+ Enemy shield strength reduced significantly.
+ Gun platforms removed.
+ War-chunk hit points reduced.
+ Missiles targetting wingmates do not re-target onto player.
+ Small enemy fighter speed reduced.
+ Orange pickup now replenishes 4 missiles instead of 1.
+ Combat matrix upgrade now becomes Battle tactics - wingmates burst fire and launch barrages.
+ Improved the effect of heavy support upgrade.
+ UFOs generally stay closer to their target than previously.
+ Player respawns away from enemies.
+ Difficulty of the game now adjusts enemy speed and rate of fire, not toughness.
+ New enemy weapon - concussion mines - causes 1 damage plus knockback.
+ All experienced/Veteran/Elite troops have critical hit chance.
+ Enemy spawns during stages is more designed, less random.
+ Missiles are more clearly colour coded and distinctive.
Enjoy :)