Sign in to follow this  
wien

glClearColor and sRGB framebuffer attachments

Recommended Posts

Is the glClearColor supposed to go through the linear -> sRGB transformation when clearing an sRGB encoded attachment of a framebuffer? From my testing it doesn't seem to on the current ATI drivers (10.9) but, since this is contrary to D3D10's behaviour and, frankly, rather non-intuitive, I started wondering if it's a driver bug.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this